Learning Craps: S1E4 (Part 1 of 2) – Come Bet & Don’t Come Bet

Learn Craps Video Source And Information:

This video (which will be in two parts) continues my Learning Craps series for beginners about playing craps at a $15 table this time betting in the Come Bet area & the Don’t Come (or DC) bet area. The Come bet, which can only be started AFTER the initial Come Out roll establishes a Point number, works just like the Pass Line (PL) in that it too establishes a new Point number but for that better only. Like the PL bet, a Come bet wins if a 7 or 11 rolls, loses on a 2/3/12, or travels up to the box number if rolled. Once it travels, that box number will need to be rolled before a 7 to win. Conversely, a Don’t Come (or DC) bet can only be started AFTER the initial Come Out roll establishes a Point number. But, like the Don’t Pass (or DP), a DC bet wins if a 2/3 is rolled, pushes if a 12 is rolled, loses if a 7 or 11 rolls, or travels up BEHIND a box number if rolled. If it travels behind a box number, a 7 must be rolled before that box number to win. Both the Come bet & the Don’t Come bets win 1:1.

Next time on Learning Craps, we continue with the Come bet & the Don’t Come bet areas, and we will talk about adding/taking odds on both the Come Bet & the Don’t Come bet, respectively, in Episode 4, Part 2 of 2! Stay tuned…

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Learning Craps: S1E4 (Part 1 of 2) – Come Bet & Don’t Come Bet