St4ckbot In-Depth | New FL4K Class Mod | Borderlands 3 Moxxi DLC Tips

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Today we do some science to see how good Flak’s new Stackbot class mod actually is. We will look at its stack limit, damage increase, mechanics, and tips. If you find this video helpful make sure to leave a like on the video and subscribe for my Fl4k build featuring this class mod within the next couple days!

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St4ckbot In-Depth | New FL4K Class Mod | Borderlands 3 Moxxi DLC Tips

10 thoughts on “St4ckbot In-Depth | New FL4K Class Mod | Borderlands 3 Moxxi DLC Tips

  1. What if your first crit is with an ion cannon at a million and 5 percent is added to a different gun like a shreddifier

  2. So if you only attack under Fade Away you'll always have 100 stacks because you keep stacks even when you miss

  3. I would assume it would reset with any gun that does damage after the crit? Aka tedior mirv , shotguns that have multiple shots… ect. I think that is more vial to this build being viable then ricochet. Can you confirm this?’

  4. You are really making the effort to test it systematically and your method is rigorous, but there's much more depth in this. The first thing is multi-pellet weapons: do you have to avoid body shot for every pellet, and do you stack multiple times with one shot. Also, does sticky Torgue stack twice? Do you stack off brainstormer chaining in fadeaway? Will pet damage reset it? I do hope you make a follow-up video but anyway, this is great work.

  5. I'm not 100% sure on it but I think if you use a masher pistol, especially the Maggie, each pellet grants a bonus which can get a high stack really fast with Guerilla's in the Mist. I'd say go ahead and double check that though but if each pellet grants a bonus then a high pellet Jakobs shotgun could make this insanely powerful.

  6. Gotta be pretty easy useable with Torgue shotguns and cloak. I only wish enemies couldn't see me invisible..

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